OSC Tools

The extension of Kyma’s elegant recombinant environment into other systems opens many possibilities for the composition of new forms of realtime audio visual design.

80,00 exc. VAT

About OSC Tools

There are many compelling reasons why you would want to do more with Open Sound Control in Kyma.Cristian Vogel

I used OSCTools for a network distributed performance at ZKM interacting with Kyma, mobile phones and Processing.jsDomenico C

I began developing these tools during my residency at the ZKM Institute For Music and Acoustics in February 2016. They were designed to help compose complex OSC interactions with Kyma. Harnessing the Pacarana DSP to couple realtime software control and sonic parameters is one of them – an ideal combination for the heavy CPU demands of spatial sound composition for example.

Kyma bidirectional OSC

Kyma was one of the first commercially available systems to implement the OSC protocol. Symbolic Sound introduced it as standard in Kyma in 2010. Initially it seems to have been designed primarily for attaching expressive controllers. It is straightforward and simple to use when your controller adheres to the protocol for interfacing with Kyma Sounds.  To achieve a reliable connection, one of the requirements of the Kyma protocol is that the Paca(rana) will not send an OSC message until it has received that message first from a valid port and IP address. Then it knows for sure that the message is going to the right place. In most situations, this works well…but things can get complicated if you want to send many arbitrary OSC messages from Kyma to a destination that is primarily a receiver, such as a virtual world or an object based spatial audio system. That’s where the NeverEngine Labs OSC Tools can help.

SendOSC and ReadOSC can send and receive arbitrary OSC messages, which you define directly in the Sound using standard OSC syntax. They will be converted transparently to the widget based syntax Kyma uses for sending and receiving OSC data.

Why use OSC syntax?

The main reason is that it makes Kyma more compatible and easier to setup with established systems that have already defined a list of messages they can accept. You could copy messages from the user documentation of the system you want to control and paste them directly into the Sound parameter field to start exploring them. Working directly with OSC syntax in Kyma also makes the task of debugging connections easier as you might get a better impression about the nature of messages being sent and received.

Aside from the OSC syntax parsing, our Classes also allow you to remap and rewrite OSC messages, both on the way in and the way out. You could define your own naming schemas with meaningful labelling that better relates to the way your sound design is controlling or being controlled by another complex system. Dynamic scaling and smoothing and other useful features are also available. And for more advanced programming, you can use SmallTalk to build OSC messages algorithmically using scripted variables.

  • OSCTools ProjectDomenico Cipriani used OSCTools to present this networked piece processing and generating audio in Kyma, then sending visuals to audience members phones through a browser based Processing.js sketch
— Multidimensional Wobbles - The Minimalist Capygarage

Read the documentation

This project was supported by: